Examining how much and how well Revoltech Yamaguchi Gurren Lagann can move after the previous posting.
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Bending the head upward (or downward) is very easy, and the movement can be seen very clearly too.
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Horizontal tilt can be done very easily.
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With its double-point Revoltech joint, the neck itself can be tilted forward/backward to extend the head's articulation.
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The head and neck joint are separated from the body to reveal the design for the Revoltech joint incorporated.
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Side-to-side and forward-backward movements are enabled by the Revoltech waist joint.
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The forward-backward tilting of the upper body also "animates" the Gunmen's expression on the abdomen in a way. ^^
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A single, large-sized Revoltech joint for the abdomen, which is a rather typical design for older releases from this line.
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The swivel joint portion of the shoulder joints allow the arms to swing forward and backward.
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The shield can be swivelled independently of the shoulder.
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A simple straight peg connects the shield to the shoulder.
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90-degree elbow bend.
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Because the elbow joint is a Revoltech joint, you can turn the entire forearm around at elbow level even though the upper arm is fixed to the shoulder.
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Hinge-swivel combinational articulation for the wrists.
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Interestingly, the joint slot of the hand units isn't straight, which means that the hand units would always be in an angled position when they are attached to the wrists. ^^
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Hinge-swivel combinational articulation for the side skirt armors as well.
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The Revoltech joint used for the side skirt armor.
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The front skirt armor can be hinged forward/downward for a slight degree.
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Taking advantage of the flexibility offered by the hip joints' connection to the rear skirt armor, rotating the legs upward from the side is a real piece of cake. ^^
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The design of the hip joint connection (to the rear skirt armor instead of the waist) is very similar to that on Arbalest.
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Limited 90-degree forward lift for the legs.
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The swivel portion of the hip joints allow the thigh to be swivelled around said joint.
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Rather standard articulation range for the knee.
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Just a single-point Revoltech joint used for the knee it seems.
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Each leg has a collapsible panel on the calf that would retract when the knee is bent, which allows for a (very ^^;) slight increase for that articulation. ^^
The troublesome part of this feature: the panels need to be plied out manually after the legs are straightened. ^^;
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Standard but very tough ankle articulation enabled by a Revoltech joint.
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The foot is detached from the leg to reveal the large-sized Revoltech joint used for the ankle.
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The flexibility enabled by the hips, plus the standard articulation points of the knees and ankles makes adjusting a very natural-looking kneeling pose for Gurren Lagann extremely easy. ^^
The articulation design is quite typical for a Revoltech figure in my opinion. It's definitely a good application of what works well on other Revoltech figures, but there's no particular special feature that I would highlight. ^^; Limited in how much they can bend to support the knee articulation, and troublesome to "reset" after the pose, even the collapsible panels behind the knees seem uninteresting to me. ^^;
Some action poses from the figure to demonstrate its posability:
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More action poses from Gurren Lagann coming up next. ^^
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