A look at Figma Kamen Rider Thrust's articulation design after the previous posting. ^^
Horizontal tilt is not a problem at all for the head.
Tilting the head is pretty easy as well, but adjusting Kamen Rider Thrust to look up is virtually impossible, ...
... thanks to his helmet and collar armor. ^^;
The elbow bend is pretty standard, but the shoulder's articulation range is quite limited, obviously due to the restrictive shoulder armor.
When the shoulder armor is removed (it can be popped off just by pulling it from the shoulder with a little bit of force), the shoulder articulation gets a total upgrade, which isn't exactly nice to see anyway. ^^;
Side-to-side and forward-backward bends are possible for the waist.
As you can see, the waist joint is just a regular Figma joint.
While the side skirt armors are fixed to the belt, they are made of soft plastic that allow them to be bent very easily.
The hip joints are just regular ball-type joints that can be found on most other Figma figures, the special feature here is the extra soft plastic coat installed that conceals the joints, which can still be seen from bottom view of the crotch area. ^^
Pretty wide expansion of the legs enabled by the hip joints.
As you can see, the "deceptive" soft plastic coat is extensive enough to cover up the hip joint even in this expansive pose. ^^
Standard knee articulation I would say.
Since it's just a layer of soft plastic, the hip's movement is not affected at all. On the contrary, it gives the hip a more realistic and human-like
The hip is a double-joint it seems, as the thigh can be twisted horizontally.
Exaggerated movement of the hip will expose the soft plastic coat unfortunately. ^^;
Some action poses of Figma Kamen Rider Thrust after the introduction on its articulation design:
More action poses from this action figure coming up in the next posting, which will be the last one for this review series. ^^
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