Thursday, May 2, 2013

Revoltech Queen's Blade Ymir Part 5 [Final]

Just when you think they would be all the same

More action poses featuring Revoltech Queen's Blade Ymir after the previous posting. ^^


With support using Soul Stage Act 3 Action Support Clear Type.
























A comparison with the first figure from the Queen's Blade sub-series that I got - Alleyne: ^^





All is nice and fun with Ymir's action poses, except for two minor flaws: (1) two of her option face parts with printed pupils have the eyes positioned to her right, (2) the ax can only be pinned to her right hand. The two flaws work "hand-in-hand" it seems - since she can only wield the battle ax with her right hand, Ymir only looks to her right. ^^; This limits Ymir's posability to some degree, since there's no way to get her to pose swinging the ax to her left hand side. The weapon's positioning may not be an issue here, but she doesn't have any face part that shows her looking to her left. ^^; For the weapon, it would be nice if the same connecting slot to hold the battle ax is also designed on the left hand of Ymir. Technically, she doesn't wield her ax in combat with her left hand, but it would be nice if she could strike some poses with the right gauntlet while not letting go of her battle ax. ^^;

As a Dwarven princess, Ymir shouldn't be as tall as Alleyne I believe. ^^;

On the other hand, while the two of them are from the same Revoltech line, the types of joint used for several components are actually different between them.



Both have Revoltech joints for all their body components, but Ymir uses the "single-click" type for everything, while Alleyne's neck and elbow joints use the hinge-type.
All of them work in the same way really. ^^


The same hinge design to swap between the figures' face parts, as mentioned in Part 3.


The connecting points behind the face parts are notably different.

Ymir uses 4 more Revoltech joints as compared to Alleyne by the way. The latter's four joints for her cape are nothing as compared to Ymir's curly buns and right gauntlet. ^^

All in all, a really nice Revoltech figure this is. ^^ Her beautiful sculpt details and paint work, coupled with excellent posability enabled by all the Revoltech joints make Ymir a very nice-looking figure that is also great to play with. The pupil position and weapon joint mentioned above are rather minor issues that won't affect the enjoyment and overall quality of this figure.

On a related note, I really like the softer-type Revoltech joints used on Ymir. They are much easier to adjust, and they can be angled more flexibly as well. The Revoltech joints' "click" on the other two figures reviewed earlier this month: Griffon and War Machine is quite stiff, making the positioning of the various components they are connected to a troublesome task time and again. ^^; Their strength in supporting the figures' poses, as well as their durability are unquestionable, but the trouble of adjusting them does put a dent on their playability. ^^; Not for Ymir though. ^^ For that, I definitely hope that more Revoltech figures can be designed with the same kind of flexibility for their joints.

On the other hand, there'll be no photo gallery for Ymir. ^^;

All reviews on Revoltech Queen's Blade Ymir:
Part 1: Giant ax-wielding not-so little girl
Part 2: Even the tiniest detail matters
Part 3: Connection to Nendoroid Rinko Kobayakawa
Part 4: Revoltech joint champion
Part 5 [Final]: Just when you think they would be all the same

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