Monday, February 10, 2014

Figma KOS-MOS Part 5

Guns-blazing, sword-slashing, beam-(not)-flashing

A whole bunch of randomly adjusted action poses from Figma KOS-MOS after the previous posting. ^^

Since I never played the game, the execution of the X-BUSTER attack effect using KOS-MOS's option bust part would have to be formed using imagination, and even that feels very ambiguous. ^^;
There aren't many poses that can be associated to this attack setting, and option part to begin with. ^^;

Relating it to similar-looking parts on Gundams and other giant robots, I keep treating the Fatima Gras headgear part as KOS-MOS targeting sensor, hence using it when she is wielding the gatling guns. ^^

Even without attaching the large energy blade part, different arrangements for the top and bottom covers allow Dragon Tooth to be displayed as an alternate blaster of some sort.

Making full use of the direction KOS-MOS is looking at with the blue-eyed option face part attached to execute this  Kamen Rider  KOS-MOS Kick. ^^

Even more action poses from this Figma figure to be shown in the next posting, which will be the last one for this review series. ^^

No comments: