Continuing with the assembly of HGUC Geara Zulu after the previous posting. ^^
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Parts of the right leg.
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Foil stickers are used for the tiny front and rear thigh vents.
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Separable components of the right leg before the final assembly.
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Done for the right leg.
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Pretty standard articulation design for the leg I would say.
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Taking advantage of the double-jointed ankle joint, you can "slide" the foot forward and backward. ^^;
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Parts of the left leg.
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Separable components of the left leg before the final assembly.
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The left leg is completed.
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Same articulation design as the right leg's.
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Both legs are now done. ^^
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A summary of the legs' articulation design.
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Parts of the skirt armor.
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The front skirt armors are fitted in an upside-down position when the parts are assembled, then folded downward when everything is locked in place.
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Done for the skirt armor.
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As the part were split in Part 4, each half of the front skirt armors can now be moved on its own.
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Swivel joint allows the hip to be rotated.
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With the legs assembled just now.
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With the legs attached to the skirt armor, the entire lower body of Geara Zulu is done. ^^
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Thanks to the leg's articulation design and the absence of any obstructive part on the lower body, kneeling is very simple for this kit. ^^
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Parts of the body and backpack.
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All the parts with the Sleeves' insignias and painted details which were done in Part 3 and 4.
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The body module is done
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The backpack itself is just made up of two parts, but there are six thrusters to be fitted on four sides of it. ^^
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With the backpack attached to it, the entire body is done. ^^
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The shoulder joints can be tilted upward slightly.
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The shoulder joints can be bent to the front for a much wider range.
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The tiny silver pipes inside the shoulder joints painted in Part 5 can be seen clearly when the shoulder is bent forward. ^^
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The neck joint can be bent upward for a wide degree.
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With the arms assembled in the previous posting.
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The upper body is done.
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With the lower body connected, only the head remains for this kit. ^^
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Very wide swivel for the waist.
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The upper body can be lifted slightly to increase the waist's articulation range.
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Using the ball-type waist joint connected to a polycap inside the chest, the body can be bent forward and backward for a slight but noticeable degree.
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Parts of the head.
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Foil stickers are used of the mono-eye camera and as a small army emblem on the helmet's side.
With just one included, one needs to choose between the two helmet parts for the army emblem sticker to be attached. ^^;
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The gray connector and pegs painted in Part 5 turn out well to show them as a separated mecha component of the head.
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Separable components of the head before the final assembly.
The two helmet types are shown.
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Done for the head.
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Assembled the head onto the neck joint.
The connection is pretty tight as no polycap part is used. ^^;
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The mono-eye camera is movable.
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While there's a little tab beneath the head that can be used to adjust the eye's movement (left image), its position and size make its really difficult to reach and configure properly. ^^; I find it much easier to just remove the helmet part and adjust the arc from the top instead. ^^
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All done for the entire model. ^^
More images of this just completed High Grade kit coming up next. ^^
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